Tag: UsingMagic

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  • The Spheres

    * Correspondence: Deals with spatial relations, giving the mage power over space and distances. Correspondence magic allows powers such as teleportation, seeing into distant areas, and at higher levels the mage may also co-locate herself or even stack …

  • Casting rules

    To cast a spell, roll +[[Arete]], with the following modifications: * +1 if using a [[Rotes | rote]] (or +3 if you're an Orphan) * +1 if you're using your [[The Traditions | Tradition's]] [[The Spheres | Sphere]]. * +1 if using a [[Magical focus | …

  • Arete

    Arete (AIR-uh-tay) is a measure of a mage's control over the consensual reality, expressed in game terms as a number from 1-5. Arete is using in the [[Casting rules | casting rules]], and also set's a mage's maximum [[Sphere rating]].

  • Sphere rating

    Mages have a rating from 0-5 for each [[The Spheres | Sphere]] that describes their mastery over that sphere, and thus what kinds of spells they can cast. NOTE: A rating of 0 indicates the mage cannot cast a spell requiring that Sphere as a component. …

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